Thursday, March 1, 2012

MaterialByElement in Blender - round 2

Hi guys,
I've found the time to update my "MaterialByElement" script!
now it can:

  1. separate the selected objects in its loose parts
  2. create the "N" new materials, whose names will be "MATNAME"+n°
  3. assign randomly the new materials to the new object
  4. erase only materials that have the same name of new materials
Be warned: this is still an experimental project. I won't be responsible for crash or data loss due to my script's error.
Now it's time to get an interface and let the script be more user friendly!
As soon as possible I'll put a videotutorial.


Bye!







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